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<window>.getNearFarClip
Returns the near/far clip planes
<window>.getNearFarClip( |
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eye = viz.BOTH_EYE |
) |
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eye = viz.BOTH_EYE
The eye to retrieve the clip planes from. Can be viz.BOTH_EYE, viz.LEFT_EYE, or viz.RIGHT_EYE.
Remarks
Returns the near/far clip planes of the window projection matrix. If the window is set to auto compute clip planes, then the last computed clip planes will be returned.
Return Value
[near, far]
Example
# Get near/far clip planes
near, far = viz.MainWindow.getNearFarClip()
See also