Illuminates the node with the specified light color.
| <node3d>.emissive( | |
| [r,g,b] | |
| node = '' | # Positional argument |
| op = viz.OP_DEFAULT | # keyword argument |
)
[r,g,b]
Emissive color
node = ''
Name of sub-node to apply changes to
op = viz.OP_DEFAULT
Can be viz.OP_DEFAULT to use the nodes default op mode or a combination of the following values:
Op modes |
|
viz.OP_TRAVERSE |
When performing an operation on a node, traverse the entire subgraph and process all subnodes as well. This is the default value. |
viz.OP_OVERRIDE |
When applying attributes, have them override attributes of subnodes. |
viz.OP_ROOT |
When performing an operation on the node, start at the root transform of the node, instead of the model. Processing the root will include all child Vizard nodes. |
The emissive property illuminates the node with the specified light color. If the emissive property is set to [1,1,1] the node will appear to be illuminated by a white light. This lighting effect has no influence on other nodes.
None
<node3d>.ambient
<node3d>.color
<node3d>.shininess
<node3d>.specular