<viz>.addUniformBool

Create a boolean shader uniform

 

<viz>.addUniformBool(
    name    
    value    

)

 

name

Name of shader uniform


value

A single bool object or a list of 1-4 bool objects.


Remarks

This command will create a boolean shader uniform, initialized to the specified values. The returned object can be applied to any node3d object.

Return Value

<uniform> object

See also

<viz>.addUniformFloat
<viz>.addUniformInt
<viz>.addShader
<node3d>.apply