Vizard 8 » Reference » Shaders » Post-Process Effects » Blur effects
8.0

Blur effects

The vizfx.postprocess.blur library is a collection of effects that perform various kinds of blurring on the rendered image.

Gaussian

 

Applies a gaussian blur to the image.

Constructor

Description

GaussianBlurEffect(

    blurRadius = 0,

    blurScale = 0.0,

    downsample = 0.5

)

Create the gaussian blur effect with the initial blur radius, scale, and downsample values.

Method

Description

<effect>.setBlurRadius(value)

Set the blur radius, in pixels. A higher radius make the image blurrier, but requires more processing time.

<effect>.getBlurRadius()

Get the blur radius, in pixels.

<effect>.setBlurScale(value)

Set the blur scale. Scaling upwards will increase the blurriness without needing extra processing, but at a loss in quality.

<effect>.getBlurScale()

Get the blur scale. This effectively scales the radius, without increasing the number of samples taken.

<effect>.setDownsample(value)

Set the downsample scale factor for the incoming image before performing the blur.

Lowering the downsample size will reduce processing time, but at a loss in quality.

<effect>.getDownsample()

Get the downsample scale factor.

 

This effect can be registered with vizconfig.

import vizfx.postprocess
from vizfx.postprocess.blur import GaussianBlurEffect
effect = GaussianBlurEffect(blurRadius=15)
vizfx.postprocess.addEffect(effect)

Box

Applies a box blur to the image. A box blur is an unweighted blur filter that simply takes the average of the neighboring pixels.

Constructor

Description

BoxBlurEffect(

    blurRadius = 0,

    blurScale = 0.0,

    downsample = 0.5

)

Create the gaussian blur effect with the initial blur radius, scale, and downsample values.

 

Method

Description

<effect>.setBlurRadius(value)

Set the blur radius, in pixels. A higher radius make the image blurrier, but requires more processing time.

<effect>.getBlurRadius()

Get the blur radius, in pixels.

<effect>.setBlurScale(value)

Set the blur scale. Scaling upwards will increase the blurriness without needing extra processing, but at a loss in quality.

<effect>.getBlurScale()

Get the blur scale. This effectively scales the radius, without increasing the number of samples taken.

<effect>.setDownsample(value)

Set the downsample scale factor for the incoming image before performing the blur.

Lowering the downsample size will reduce processing time, but at a loss in quality.

<effect>.getDownsample()

Get the downsample scale factor.

This effect can be registered with vizconfig.

import vizfx.postprocess
from vizfx.postprocess.blur import BoxBlurEffect
effect = BoxBlurEffect(blurRadius=15)
vizfx.postprocess.addEffect(effect)

Directional

Applies a directional blur to the image. All the pixels will be blurred along a single specified direction vector.

Constructor

Description

DirectionalBlurEffect(

    distance = 0.0,

    angle = 0.0,

    samples = 20

)

Create the directional blur effect with the initial distance, angle, and blur samples.

Method

Description

<effect>.setDistance(value)

Set the distance along the direction vector to blur, in pixels.

<effect>.getDistance()

Get the distance along the direction vector to blur, in pixels.

<effect>.setAngle(value)

Set the direction angle to blur along, in degrees. 0 is upward, and positive angles go clockwise.

<effect>.getAngle()

Get direction angle to blur along, in degrees.

<effect>.setSamples(value)

Set the number of blur samples per pixel. More samples make the blur smoother, but requires more computation.

<effect>.getSamples()

Get the number of blur samples per pixel.

This effect can be registered with vizconfig.

import vizfx.postprocess
from vizfx.postprocess.blur import DirectionalBlurEffect
effect = DirectionalBlurEffect(angle=60, distance=40)
vizfx.postprocess.addEffect(effect)

Zoom

Applies a zoom blur to the image. All the pixels will be blurred towards the specified center of the image.

Constructor

Description

ZoomBlurEffect(

    zoom = 0.0,

    radius = 0.0,

    center = (0.5,0.5),

    samples = 20

)

Create the zoom blur effect with the initial zoom factor, radius, center, and blur samples.

Method

Description

<effect>.setZoom(value)

Set the zoom factor. A positive value zooms in and negative zooms out.

<effect>.getZoom()

Get the zoom factor.

<effect>.setRadius(value)

Set the radius about the center where the blurring will begin. The radius is in normalized (0-1) image units.

<effect>.getRadius()

Get the radius in normalized (0-1) image units.

<effect>.setCenter(value)

Set the zoom [x,y] center in normalized (0-1) image units.

<effect>.getCenter()

Get the zoom [x,y] center in normalized (0-1) image units.

<effect>.setSamples(value)

Set the number of blur samples per pixel. More samples make the blur smoother, but requires more computation.

<effect>.getSamples()

Get the number of blur samples per pixel.

This effect can be registered with vizconfig.

import vizfx.postprocess
from vizfx.postprocess.blur import ZoomBlurEffect
effect = ZoomBlurEffect(zoom=0.2)
vizfx.postprocess.addEffect(effect)

Radial

Applies a radial blur to the image. All the pixels will be blurred around the specified center of the image.

Constructor

Description

RadialBlurEffect(

    angle = 0.0,

    radius = 0.0,

    center = (0.5,0.5),

    samples = 20

)

Create the radial blur effect with the initial blur angle, radius, center, and blur samples.

Method

Description

<effect>.setAngle(value)

Set the radial blur angle, in degrees. The image will be rotated about the specified center in the given angle range.

<effect>.getAngle()

Get the radial blur angle, in degrees.

<effect>.setRadius(value)

Set the radius about the center where the blurring will begin. The radius is in normalized (0-1) image units.

<effect>.getRadius()

Get the radius in normalized (0-1) image units.

<effect>.setCenter(value)

Set the radial blur [x,y] center in normalized (0-1) image units.

<effect>.getCenter()

Get the radial blur [x,y] center in normalized (0-1) image units.

<effect>.setSamples(value)

Set the number of blur samples per pixel. More samples make the blur smoother, but requires more computation.

<effect>.getSamples()

Get the number of blur samples per pixel.

This effect can be registered with vizconfig.

import vizfx.postprocess
from vizfx.postprocess.blur import RadialBlurEffect
effect = RadialBlurEffect(angle=5)
vizfx.postprocess.addEffect(effect)

Fragment

Applies a fragment blur to the image. Multiple copies (fragments) of the image are drawn at a specified distance and in equal angular increments from the center.

Constructor

Description

FragmentBlurEffect(

    distance = 0,

    angle = 0.0,

    samples = 4

)

Create the fragment blur effect with the initial distance , angle, and fragment samples.

Method

Description

<effect>.setDistance(value)

Set the distance of each fragment in pixels.

<effect>.getDistance()

Get the distance of each fragment in pixels.

<effect>.setAngle(value)

Set rotation angle offset of each fragment, in degrees.

<effect>.getAngle()

Get rotation angle offset of each fragment, in degrees.

<effect>.setSamples(value)

Set the number of blur samples per pixel. More samples make the blur smoother, but requires more computation.

<effect>.getSamples()

Get the number of blur samples per pixel.

This effect can be registered with vizconfig.

import vizfx.postprocess
from vizfx.postprocess.blur import FragmentBlurEffect
effect = FragmentBlurEffect(distance=4)
vizfx.postprocess.addEffect(effect)

Tilt Shift

Applies a tilt shift blur to the image. This effectively creates a plane across the image that is in focus and the pixels gradually become unfocused (blurred) as they move away from the plane.

Constructor

Description

TiltShiftEffect(

    focusSize = 0.3,

    gradientSize = 0.3,

    blurRadius = 0.0,

    blurScale = 1.0,

    angle = 0.0,

    center = (0.5, 0.5),

    downsample = 0.5

)

Create the tilt shift effect with the initial parameters.

Method

Description

<effect>.setFocusSize(value)

Set the size of the focus plane in normalized (0-1) image units.

<effect>.getFocusSize()

Get the size of the focus plane in normalized (0-1) image units.

<effect>.setGradientSize(value)

Set the size of the focus to blur gradient in normalized (0-1) image units.

<effect>.getGradientSize()

Get the size of the focus to blur gradient in normalized (0-1) image units.

<effect>.setBlurRadius(value)

Set the blur radius, in pixels. A higher radius make the image blurrier, but requires more processing time.

<effect>.getBlurRadius()

Get the blur radius, in pixels.

<effect>.setBlurScale(value)

Set the blur scale. Scaling upwards will increase the blurriness without needing extra processing, but at a loss in quality.

<effect>.getBlurScale()

Get the blur scale. This effectively scales the radius, without increasing the number of samples taken.

<effect>.setDownsample(value)

Set the downsample scale factor for the incoming image before performing the blur.

Lowering the downsample size will reduce processing time, but at a loss in quality.

<effect>.getDownsample()

Get the downsample scale factor.

<effect>.setAngle(value)

Set the rotation angle of the focus plane, in degrees. 0 is upward, and positive angles go clockwise.

<effect>.getAngle()

Get the rotation angle of the focus plane, in degrees.

<effect>.setCenter(value)

Set the [x,y] center of the focus plane in normalized (0-1) image units. The focus plane will be rotated about this center.

<effect>.getCenter()

Get the [x,y] center of the focus plane in normalized (0-1) image units.

This effect can be registered with vizconfig.

import vizfx.postprocess
from vizfx.postprocess.blur import TiltShiftEffect
effect = TiltShiftEffect(blurRadius=4)
vizfx.postprocess.addEffect(effect)

Radial Tilt Shift

Applies a radial tilt shift blur to the image. This effectively creates a circular area in the image that is in focus and the pixels gradually become unfocused (blurred) as they move away from the circle.

Constructor

Description

RadialTiltShiftEffect(

    radius = 0.3,

    gradientSize = 0.3,

    blurRadius = 0.0,

    blurScale = 1.0,

    center = (0.5, 0.5),

    downsample = 0.5

)

Create the radial tilt shift effect with the initial parameters.

Method

Description

<effect>.setRadius(value)

Set the focal radius in normalized (0-1) image units.

<effect>.getRadius()

Get the focal radius in normalized (0-1) image units.

<effect>.setGradientSize(value)

Set the size of the focus to blur gradient in normalized (0-1) image units.

<effect>.getGradientSize()

Get the size of the focus to blur gradient in normalized (0-1) image units.

<effect>.setBlurRadius(value)

Set the blur radius, in pixels. A higher radius make the image blurrier, but requires more processing time.

<effect>.getBlurRadius()

Get the blur radius, in pixels.

<effect>.setBlurScale(value)

Set the blur scale. Scaling upwards will increase the blurriness without needing extra processing, but at a loss in quality.

<effect>.getBlurScale()

Get the blur scale. This effectively scales the radius, without increasing the number of samples taken.

<effect>.setDownsample(value)

Set the downsample scale factor for the incoming image before performing the blur.

Lowering the downsample size will reduce processing time, but at a loss in quality.

<effect>.getDownsample()

Get the downsample scale factor.

<effect>.setCenter(value)

Set the [x,y] center of the focus circle in normalized (0-1) image units.

<effect>.getCenter()

Get the [x,y] center of the focus circle in normalized (0-1) image units.

This effect can be registered with vizconfig.

import vizfx.postprocess
from vizfx.postprocess.blur import RadialTiltShiftEffect
effect = RadialTiltShiftEffect(radius=0.2, gradientSize=0.4, blurRadius=4, center=(0.7,0.7))
vizfx.postprocess.addEffect(effect)

Post-Process Basics

Color Effects

Distort Effects

Blur Effects

Transform Effects

Composite Effects