Allow the node to be rendered to all render nodes
| <node3d>.renderToAllRenderNodes( | |
| excludeMainPass = False |
)
excludeMainPass = False
If True, rendering of the node is exclusive to the render nodes and will not appear during the main render pass.
This command allows the node to be rendered to all render nodes.
None
<node3d>.renderOnlyToRenderNodes
<node3d>.renderOnlyToWindows
<node3d>.renderToAllRenderNodesExcept
<node3d>.renderToAllWindows
<node3d>.renderToAllWindowsExcept
<node3d>.setRenderLimit
<node3d>.renderToEye