<node3d>.renderToAllWindows

Renders the node to all windows

 

<node3d>.renderToAllWindows()

 

Remarks

This command allows the node to be rendered to all windows.

Return Value

None

Example

import viz
import vizact

viz.go()

UpperLeftWindow = viz.addWindow(pos=(0,1.0))
UpperRightWindow = viz.addWindow()
LowerLeftWindow = viz.addWindow(pos=(0,0.2))
LowerRightWindow = viz.addWindow(pos=(0.8,0.2))

court = viz.addChild('court.ive')
ball = viz.addChild('ball.wrl',pos=[0,1.8,3])

ball.renderOnlyToWindows([UpperLeftWindow,UpperRightWindow])

#render in all windows once the spacebar is pressed
vizact.onkeydown(' ',ball.renderToAllWindows)

See also

<node3d>.renderOnlyToRenderNodes
<node3d>.renderOnlyToWindows
<node3d>.renderToAllRenderNodes
<node3d>.renderToAllRenderNodesExcept
<node3d>.renderToAllWindowsExcept
<node3d>.setRenderLimit
<node3d>.renderToEye