<node3d>.renderToAllWindows
Renders the node to all windows
| <node3d>.renderToAllWindows() | |
Remarks
This command allows the node to be rendered to all windows.
Return Value
None
Example
import viz
import vizact
viz.go()
UpperLeftWindow = viz.addWindow(pos=(0,1.0))
UpperRightWindow = viz.addWindow()
LowerLeftWindow = viz.addWindow(pos=(0,0.2))
LowerRightWindow = viz.addWindow(pos=(0.8,0.2))
court = viz.addChild('court.ive')
ball = viz.addChild('ball.wrl',pos=[0,1.8,3])
ball.renderOnlyToWindows([UpperLeftWindow,UpperRightWindow])
#render in all windows once the spacebar is pressed
vizact.onkeydown(' ',ball.renderToAllWindows)
See also
<node3d>.renderOnlyToRenderNodes
<node3d>.renderOnlyToWindows
<node3d>.renderToAllRenderNodes
<node3d>.renderToAllRenderNodesExcept
<node3d>.renderToAllWindowsExcept
<node3d>.setRenderLimit
<node3d>.renderToEye