<node3d>.renderToAllWindowsExcept

Specifies the windows the node will not be rendered to

 

<node3d>.renderToAllWindowsExcept(
    windows    

)

 

windows

A list of windows


Remarks

This command will prevent the node from being rendered in the specified windows.

Return Value

None

Example

import viz
viz.go()

UpperLeftWindow = viz.addWindow(pos=(0,1.0))
UpperRightWindow = viz.addWindow()
LowerLeftWindow = viz.addWindow(pos=(0,0.2))
LowerRightWindow = viz.addWindow(pos=(0.8,0.2))

court = viz.addChild('court.ive')
ball = viz.addChild('ball.wrl',pos=[0,1.8,3])

ball.renderToAllWindowsExcept([viz.MainWindow])

See also

<node3d>.renderOnlyToRenderNodes
<node3d>.renderOnlyToWindows
<node3d>.renderToAllRenderNodes
<node3d>.renderToAllRenderNodesExcept
<node3d>.renderToAllWindows
<node3d>.setRenderLimit
<node3d>.renderToEye