Allow the node to be rendered to all render nodes except the specified ones
| <node3d>.renderToAllRenderNodesExcept( | |
| renderNodes | |
| excludeMainPass = False |
)
renderNodes
A list of render nodes
excludeMainPass = False
If True, rendering of the node is exclusive to the render nodes and will not appear during the main render pass.
This command will prevent the node from being rendered in the specified render nodes.
None
<node3d>.renderOnlyToRenderNodes
<node3d>.renderOnlyToWindows
<node3d>.renderToAllRenderNodes
<node3d>.renderToAllWindows
<node3d>.renderToAllWindowsExcept
<node3d>.setRenderLimit
<node3d>.renderToEye