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3D model transform command table
<node3d>.addAction
<node3d>.addParent
<node3d>.billboard
<node3d>.blendFunc
<node3d>.clearActionList
<node3d>.clearActions
<node3d>.clone
<node3d>.copy
<node3d>.depthFunc
<node3d>.disable
<node3d>.drawOrder
<node3d>.enable
<node3d>.endAction
<node3d>.getAction
<node3d>.getActionInstance
<node3d>.getAlignment
<node3d>.getAlpha
<node3d>.getAmbient
<node3d>.getAngularVelocity
<node3d>.getAxisAngle
<node3d>.getBillboard
<node3d>.getCenter
<node3d>.getChild
<node3d>.getChildren
<node3d>.getEuler
<node3d>.getFilename
<node3d>.getMatrix
<node3d>.getParents
<node3d>.getPosition
<node3d>.getQuat
<node3d>.getScale
<node3d>.getVelocity
<node3d>.hasparticles
<node3d>.isChild
<node3d>.isParent
<node3d>.lookAt
<node3d>.pauseActions
<node3d>.remove
<node3d>.removeParent
<node3d>.resumeActions
<node3d>.runAction
<node3d>.setAngularVelocity
<node3d>.setAxisAngle
<node3d>.setCenter
<node3d>.setEuler
<node3d>.setMatrix
<node3d>.setParent
<node3d>.setPosition
<node3d>.setQuat
<node3d>.setScale
<node3d>.setVelocity
<node3d>.visible
<node3d>.zoffset
See also
In this section:
3D model transform basics
Other sections:
3D model command tables
Action command table
Linking command table
Physics command table
Example scripts:
Rotation
Translation
Hierarchical
Matrix transformations