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        Creating models on-the-fly command table
        
        Defining the layer with the viz methods
        <viz>.endLayer
        
        <viz>.lineWidth
        
        <viz>.pointSize
        
        <viz>.startLayer
        
        <viz>.texCoord
        
        <viz>.vertex
        
        <viz>.vertexColor
        
        Working with a layer with node3d:onthefly methods
        (on-the-fly objects also inherit the general node3d 
 commands)
        <node3d:onthefly>.addVertex
        
        <node3d:onthefly>.dynamic
        
        <node3d:onthefly>.getNormal
        
        <node3d:onthefly>.getTexCoord
        
        <node3d:onthefly>.getVertex
        
        <node3d:onthefly>.getVertexColor
        
        <node3d:onthefly>.getVertexCount
        
        <node3d:onthefly>.setNormal
        
        <node3d:onthefly>.setTexCoord
        
        <node3d:onthefly>.setVertex
        
        <node3d:onthefly>.setVertexColor
        
        <node3d:onthefly>.startLayer
        
        <node3d:onthefly>.static
        
        <node3d:onthefly>.Vertex
        
        See also
        In this section:
        Creating 
 3D models on-the-fly-- the basics
        
        Vertex properties
        
        Changing vertices 
 on-the-fly
        
        Other sections:
        3D model transform basics
        
        Tutorial: On-the-fly objects
        
        Example scripts:
        3D objects on-the-fly