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Creating models on-the-fly command table
Defining the layer with the viz methods
<viz>.endLayer
<viz>.lineWidth
<viz>.pointSize
<viz>.startLayer
<viz>.texCoord
<viz>.vertex
<viz>.vertexColor
Working with a layer with node3d:onthefly methods
(on-the-fly objects also inherit the general node3d
commands)
<node3d:onthefly>.addVertex
<node3d:onthefly>.dynamic
<node3d:onthefly>.getNormal
<node3d:onthefly>.getTexCoord
<node3d:onthefly>.getVertex
<node3d:onthefly>.getVertexColor
<node3d:onthefly>.getVertexCount
<node3d:onthefly>.setNormal
<node3d:onthefly>.setTexCoord
<node3d:onthefly>.setVertex
<node3d:onthefly>.setVertexColor
<node3d:onthefly>.startLayer
<node3d:onthefly>.static
<node3d:onthefly>.Vertex
See also
In this section:
Creating
3D models on-the-fly-- the basics
Vertex properties
Changing vertices
on-the-fly
Other sections:
3D model transform basics
Tutorial: On-the-fly objects
Example scripts:
3D objects on-the-fly